TEAM PLANNING

Cover the work ahead.

A pre-release team plan can organize responsibilities even when the roster and player count remain unverified. Think in terms of direct combat, sustain, control, exploration and objective attention. These are planning labels, not confirmed character classes.

Official source baselineChecked View evidence ↓
Fire and corruption glow beside buildings on a dark village street.
Fire and corruption glow beside buildings on a dark village street. Official Steam media ↗
YOUR NEXT DECISION · EDITORIAL GUIDANCE

Start with the people in your group and the work you want covered. Treat uncovered responsibilities as discussion prompts.

FIELD MODEL

Choose the work you want to cover

Combat

Direct pressure and weapon readiness.

Sustain

Look for verified recovery options.

Control

Compare space-control behavior.

Exploration

Route knowledge and discoveries.

Objectives

Track progress and communicate.

Editorial planning dimensions, not official classes or verified character assignments. View diagram ↗

Enter your own group size

The team planner uses a size you choose. Its input limit is a usability limit for the tool, not evidence about the game’s lobby. It does not claim how many Envoys or Apostles a match contains.

Choose a priority

An objective-focused plan gives attention to route and task communication; a combat-focused plan emphasizes fighting responsibilities. Neither is a validated optimal composition.

Compare abilities after verification

At launch, check actual Technique behavior and discovered Magic before mapping a character onto a responsibility. Do not assume a role label guarantees healing, taunting or crowd control.

YOUR LOCAL MATCH TOOL

Team Planner

Keep your own notes. Saved in this browser.

NOT YET VERIFIED

Leave these entries open.

These details need current first-party or live-build evidence before they become reliable advice.

  • Final roster
  • Group size and faction allocation
  • Character ability overlap

Confirmed by official sources

Source checked
  • Combat Techniques are innate to characters. Envoys come from different cultures with their own Techniques or Magic.
  • Magic must be found; most is learned through exploration of the world.
  • Envoys serve the Order of the Secret Fire and work to stop infection in the blighted lands.