INQUISITOR’S LEDGER

Bring evidence to the table.

The Order can call a Judgment each night to try to expose traitors. The strongest preparation is a clear account of actions and contradictions. This wiki does not yet verify vote thresholds, penalties or elimination rules.

Official source baselineChecked View evidence ↓
A character follows a cobbled path into a misty rocky ravine, with gameplay interface visible.
A character follows a cobbled path into a misty rocky ravine, with gameplay interface visible. Official Steam media ↗
YOUR NEXT DECISION · EDITORIAL GUIDANCE

Ask one specific, answerable question at a time. Keep observed behavior separate from your interpretation of it.

FIELD MODEL

From observation to a useful question

01Observation

What did you directly see?

02Claim

What did the player say?

03Corroboration

Who else can confirm it?

04Question

What remains inconsistent?

An editorial note-taking model, not a game mechanic or guilt formula. View diagram ↗

Write the observation first

“I saw this player leave the well before the objective changed” preserves a checkable event. “They are definitely an Apostle” replaces that event with a conclusion. Record the location, sequence and witnesses while they are still fresh.

Compare claims with participation

A claimed location matters when it conflicts with another account or an objective timeline. Note who reported each detail. Repeated retelling of one claim is not the same as independent corroboration.

Give contradictions a chance to resolve

Ask what the player meant and whether another observation explains the mismatch. Confusion, an unfamiliar map or a missed interaction can produce honest errors. Keep unresolved questions visible without declaring them proof.

Use a personal score carefully

The notebook stores a suspicion rating entered by you. It never computes guilt, reads game data or assigns a formula to a player. A rating is a memory aid; the evidence field should explain why you chose it.

YOUR LOCAL MATCH TOOL

Judgment Notebook

Keep your own notes. Saved in this browser.

NOT YET VERIFIED

Leave these entries open.

These details need current first-party or live-build evidence before they become reliable advice.

  • Vote thresholds and abstention
  • Who can call Judgment and when
  • Penalties, elimination and appeal rules

Confirmed by official sources

Source checked
  • Each night, the Order can call a Judgment to try to identify traitors.
  • Underworld Apostles are hidden within the group and can spread corruption, attack isolated Envoys and sabotage the Order.