
Identify what the encounter is blocking and what you directly observe. Do not assume elemental weaknesses or drops from an enemy’s appearance.
Four named threat families
World threats and evacuation waves.
Threats during investigation.
Named enemies of the blighted lands.
Linked to infection in official copy.
Undead
The official description names rotting undead in the world and undead waves during convoy protection. Exact variants, attack patterns and wave composition still need build-specific testing.
Bandits and fanatics
Both are listed as threats encountered while investigating infection. The store does not provide a reliable stat table, weapon list or reward table for either family.
Wraiths
The description links wraiths to infection. That supports their place in the world, but it does not establish a numerical spawn trigger, immunity or mandatory strategy.
Build a useful encounter record
Record a name if shown, where the encounter occurred, visible behavior and the current build. Note rewards as observations until repeated testing establishes a drop rule.
Leave these entries open.
These details need current first-party or live-build evidence before they become reliable advice.
- Enemy variants and bosses
- Attack patterns and weaknesses
- Drops and spawn conditions
Confirmed by official sources
Source checked- The store names rotting undead, bandits, fanatics and wraiths as enemies in the blighted lands. ↗
- The Order protects the convoy against undead waves; Apostles can use traps, deception and ambush to stop it. ↗
- Gathering materials, defeating enemies and solving mechanisms can yield resources and items for stronger weapons and Magic. ↗